EON Reality Launches EON Experience AVR – A Gamified Augmented Reality and Virtual Reality Learning Library

February 16th, 2016 – EON Reality Inc. announced the release of EON Experience AVR, an Augmented Reality and Virtual Reality based personalized learning library. EON Experience AVR (Augmented Virtual Reality) applies gamified elements to AR and VR content to engage students and promote creativity across subjects such as anatomy, biology, geography, history, physics, and astronomy.

“At their core, games are about problem solving. They often require difficult, long, and complex processes that through compelling gameplay and or storytelling holds a gamer’s attention for long periods of time,” said Mats Johansson, CEO of EON Reality. “EON Experience AVR captures learners’ attention in a similar way and awakens their curiosity for learning in the process. Studies have shown that AR/VR game-based learning outperform textbooks in helping students learn fact-based subjects such as geography, history, physics, and astronomy while improving visual coordination, cognitive speed, and decision making.”

EON Experience AVR has been specifically developed to address these knowledge transfer challenges by enabling learners to explore, play, work as a team, compete, and be rewarded for their achievements through AR/VR applications.

Dan Lejerskar, Chairman of EON Reality commented “By introducing our new gamified learning applications, we turn traditional school tests into fun global competitions.”

The majority of EON Experience AVR content comes from EON Creator AVR, an AR/VR content creation tool that allows anyone to create a gamified learning app in minutes. Teachers, students, and creative users can add interactions and gamified behavior to EON Reality’s 8,000+ 3D component library.

The gamified apps on EON Experience AVR have two modes:

  • Explore Mode – where learners can interact with rich 3D learning objects and environments using such methods as Exploded views, Grab, Drag, Drop, Rotate, and Snap while viewing Annotations and other attached media.
  • Play Mode – consists of guided challenges and knowledge paths with continuous assessment. These challenges have users learn-by-doing through identify, locate, build, dissect, disassemble, and answer quizzes and games.

The official launch of EON Experience AVR will take place at the EON Experience Fest 2016 in Laval, France on March 16-17th. EON Experience AVR supports Android and iOS devices, such as the Samsung Note 4 and Apple iPhone 6, and mobile headsets, like Samsung Gear VR, Zeiss VR One, and Google Cardboard.

Image credit: EON Reality

About the author

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he has been covering XR industry news for the past seven years.

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