In Virtual Reality News
February 5, 2025 – Create Worlds, a provider of 2D and 3D development tools for web gaming, has today announced that it is launching Wonderland Cloud, a multiplayer framework specifically designed to tackle the challenges of delivering high-quality spatial audio for web-based virtual reality (VR).
According to Create Worlds, high-quality spatial audio requires significant computational power, which can be a burden on standalone VR headsets or mobile devices. To solve this technical challenge, the Wonderland Cloud team developed a multiplayer framework that mixes the audio server-side, optimizing both processing and bandwidth.
The company noted that the development of Wonderland Cloud aligns with Wonderland Engine’s core principles of performance and development workflow. Optimized for real-time environments, Wonderland Cloud’s key features include development servers for rapid iteration and free hosting for static project content.
Addressing Multiplayer Limits in Web-Based VR
“For a long time the sweet spot of around 16-32 users was a technologically difficult problem to solve for web-based VR developers and restricted to a handful of specialized companies and platforms,” said Jonathan Hale, founder of Wonderland and CEO of Create Worlds. “Especially with 3D spatialized voice chat, which is essential for natural conversations in virtual meetups and events. Now everyone can build a real-time multiplayer web game, space or world, with spatial voice chat and low latency data transfer.”
To demonstrate the capabilities of Wonderland Cloud, the company recently hosted two events online with around 20 concurrent participants each. Participants joined via PC, mobile, and VR headsets, showcasing the interoperability of the web. For the events, the Wonderland Cloud team created a default meeting room, which remains publicly accessible for ongoing use.

Applications of Spatial Audio Across Industries
Create Worlds stated that one of the first applications of its Wonderland Cloud platform is in gaming. The company highlighted that ‘WebXR Paintball’ uses its multiplayer framework, achieving over fifty thousand plays since its stealth-launch on HeyVR.io.
Beyond gaming, Wonderland Cloud has uses across a range of other sectors, according to Create Worlds’ CRO Soeren Syrbe, who said: “We receive requests for all kinds of applications. For instance, one company is creating a virtual space for product displays. Spatial audio greatly enhances the user experience by allowing large groups to explore the exhibition freely, with participants hearing each other based on distance and direction–like in the real world.”
How Wonderland Cloud Works: A Simplified Overview
Wonderland Cloud processes spatial audio on its servers, reducing the workload on users’ devices and minimizing bandwidth use. It also uses a combination of connection methods to ensure smooth, low-latency communication in multiplayer VR. If a standard connection method isn’t available, it has a backup system to keep things running efficiently.
The platform uses WebRTC—a technology designed for fast, real-time communication in browsers—and Rust, a programming language optimized for speed and memory safety in system-level applications.
Create Worlds stated that integrating Wonderland Cloud into an existing Wonderland Engine project or another framework is straightforward. Developers can create a server on the Wonderland Cloud console, then begin by using a selection of provided examples.
For more information on Create Worlds and its Wonderland Cloud platform, click here.
Image credit: Create Worlds
About the author
Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he has been covering XR industry news for the past seven years.