VIVEPORT Halloween Sale Slashes Up To 40% Off VR Horror Gaming Titles

In Virtual Reality News

October 24, 2024 – HTC VIVE has this week announced that it will be running a Halloween sale on its VIVEPORT platform, offering two special promotions on horror-themed virtual reality (VR) content. Running from October 24 to November 4, the limited-time deals aim to bring the best of horror gaming to VIVEPORT subscribers.

VIVEPORT is HTC VIVE’s subscription-based gaming store that grants unlimited access to hundreds of PCVR games and applications. All major VR headsets are compatible, including HTC’s own devices such as the VIVE Pro, Pro 2, VIVE XR Elite and the recently announced VIVE Focus Vision. Plus, VIVERSE also supports PC streaming for Meta Quest 2, 3 & 3S devices, as well as Valve Index, and Windows MR headsets.

Now, for a limited time, new, renewing, or returning VIVEPORT Infinity Annual subscribers will be able to keep three popular horror titles in their library for free. The titles include: 

  • Arizona Sunshine – A zombie survival first-person shooter.
  • Phasmophobia – A widely recognized ghost-hunting game in the VR gaming space.
  • Flock of the Low God – A survival horror game inspired by the film Malum.

Additionally, VIVEPORT is providing up to 40% off on selected horror games for one-time purchases. The discounted titles include After the Fall, Arizona Sunshine, Atlas Mystery, Containment Initiative, Flock of the Low God, FOREWARNED, Into The Radius VR, Last Labyrinth, SURV1V3, The Brookhaven Experiment, The Exorcist: Legion VR, The Walking Dead: Saints & Sinners, Until You Fall, and Wraith: The Oblivion – Afterlife, with more games also expected to join the promotion.

An annual plan for VIVEPORT Infinity costs USD $8.99 / EUR €9.99 per month with a 12-month commitment, and subscribers can redeem their free game codes by January 31, 2025. For more details on how to access the sale or redeem game titles, click here.

Image credit: VIVEPORT

About the author

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he has been covering XR industry news for the past seven years.

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