Samsung’s Odyssey 3D Monitor to Deliver Glasses-Free 3D Graphics for Nexon’s Latest RPG

In General XR News

January 21, 2025 – Samsung Electronics has this week announced a partnership with game developers Nexon Korea and Neople to deliver immersive 3D experiences in the upcoming game ‘The First Berserker: Khazan.’

According to Samsung, the game’s 3D elements are being specially customized and designed during development, utilizing Samsung’s technology and the advanced capabilities of the company’s ‘Odyssey 3D’ monitor in order to create an immersive 3D gaming experience. 

The Odyssey 3D was first unveiled at CES 2024 and features light field display (LFD) technology to create lifelike 3D images from 2D content by using a lenticular lens on the front panel.

Combined with Eye Tracking and View Mapping technology, the display offers an optimized 3D experience without the need for separate 3D glasses, according to Samsung. Eye Tracking monitors the movement of both eyes using a built-in stereo camera, while View Mapping continuously adjusts the image to enhance depth perception.

The Odyssey 3D can also seamlessly switch between 2D and 3D modes based on the user’s preference. Offered in 27” and 37” sizes, it features a 4K resolution display, a 1ms gray-to-gray (GTG) response time and a high refresh rate of 165Hz. Additionally, the Odyssey 3D offers ergonomic design features, including a Height Adjustment Stand (HAS) and tilt capabilities. 

Samsung’s Odyssey 3D display offers immersive 3D visuals without the need for special glasses.

Through this recent partnership, Nexon, Neople and Samsung have been working closely to tailor the 3D visuals in The First Berserker: Khazan, carefully adjusting them based on the composition of characters, backgrounds and cinematics throughout the game. Samsung stated that the process has given developers an “unprecedented” level of control over the 3D effects. 

“The partnership between Samsung and Nexon will provide an unmatched gaming experience with ‘The First Berserker: Khazan’ on the Odyssey 3D monitor,” said Yongjae Kim, Executive Vice President of the Visual Display Business at Samsung Electronics. “We’ll continue to expand partnerships with premium gaming companies across the globe to deliver 3D gaming technology that provides the highest level of gaming immersion.” 

Samsung stated that by fine-tuning the focal distance for 3D effects on a case-by-case basis, Nexon and Neople aim to develop specific scenarios that determine when and how elements become 3D within the game. These efforts reduce “crosstalk” — a common issue in 3D displays that can cause visual overlap — while enhancing the clarity of gameplay and cinematic cutscenes, according to the company. 

“This partnership marks a significant step in establishing a competitive 3D gaming model on a global scale, driving innovation across the whole industry,” said Choi Sung-wook, head of the publishing live division at Nexon. “We are excited for gamers worldwide to experience the vibrant graphics and intricate gameplay of ‘The First Berserker: Khazan,’ made possible by the cutting-edge technologies available to our developers and the industry-leading Samsung Odyssey gaming monitor.” 

The Odyssey 3D was first unveiled last year at CES 2024.

The First Berserker: Khazan is a hardcore action RPG (role playing game) where players immerse themselves in the world of Nexon’s popular franchise — the Dungeon & Fighter Universe (DNF). The game is set for global release on March 28, 2025. 

Honored with the ‘Best of Innovation’ award in the Gaming & eSports category at CES last year, the Samsung Odyssey 3D display will finally be launching worldwide in April this year, delivering what the company states is “groundbreaking 3D technology” designed to enhance gaming experiences for players globally.

For more information on Samsung’s Odyssey line of displays and monitors, please visit the company’s website.

Image credit: Samsung Electronics

About the author

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he has been covering XR industry news for the past seven years.

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